Recruit
Recruit rates
What one Recruit can deal, and how likely each prize is. Recruit opens at Garden Defense stage 20 and is paid for with tickets earned in the game.
Last updated 29 September 2026
These are the rates of the current test build, read from the game's own balance file. They are shown for a player who has none of the Recruit companions and plants yet — see how the odds change.
Each Recruit
| Prize | Chance |
|---|---|
| A companion or plant | 1.75% |
| A piece of gear | 25% |
| Coins | 46.25% |
| Farm supplies | 27% |
Companions and plants
Each companion or plant keeps its chance whether you own it or not; one you already own comes back as 10 of its own shards. Its tier is the one the Recruit reveal shows.
| Unit | Tier | Chance per Recruit |
|---|---|---|
| Duck | Legendary | 0.101% |
| Penguin | Legendary | 0.101% |
| Swan | Legendary | 0.101% |
| Red Panda | Legendary | 0.101% |
| Sparrow | Ultimate | 0.044% |
| Hummingbird | Ultimate | 0.044% |
| Woodpecker | Ultimate | 0.044% |
| Wisteria | Legendary | 0.101% |
| Bird of Paradise | Legendary | 0.101% |
| Snapdragon | Legendary | 0.101% |
| Dandelion | Legendary | 0.101% |
| Garlic | Legendary | 0.101% |
| Radish | Legendary | 0.101% |
| Broccoli | Legendary | 0.101% |
| Asparagus | Legendary | 0.101% |
| Mango | Legendary | 0.101% |
| Lychee | Legendary | 0.101% |
| Rambutan | Legendary | 0.101% |
| Guava | Legendary | 0.101% |
Gear
| Tier | Chance per Recruit |
|---|---|
| Iron | 15% |
| Golden | 6.25% |
| Crystal | 2.5% |
| Diamond | 0.875% |
| Legendary | 0.3% |
| Ultimate | 0.075% |
Coins and supplies
| Prize | Chance per Recruit |
|---|---|
| 30 coins | 23.125% |
| 50 coins | 16.188% |
| 80 coins | 6.938% |
| Basic Fertilizer | 9.947% |
| Animal Feed | 6.253% |
| Basic Bait | 5.684% |
| Pet Feed | 5.116% |
The guarantees
After 80 Recruits in a row without a new companion or plant, the next Recruit is one you do not have yet; once every one is home, it is a piece of Golden gear instead.
After 120 Recruits in a row without a Legendary companion, the next Recruit is one you do not have yet: Duck, Penguin, Swan, Red Panda. Once all of them are home, nothing is forced. When both guarantees fall due on the same Recruit, the Legendary one is paid first.
The milestone track
Counting every Recruit you make, the track pays a prize at each stop, then starts again.
| Recruits | Prize |
|---|---|
| 30 | Golden gear |
| 100 | Crystal gear |
| 200 | Diamond gear |
| 350 | Legendary gear |
| 500 | Ultimate gear |
How the odds change
- A companion or plant you already own keeps its chance: it comes back as 10 of its own shards, which buy its stars. The guarantees still bring one you do not own yet.
- Once you own every Recruit companion and plant, each still comes back as its shards, so the rates on this page do not change.
- Rates are rounded to three decimals, so a column may not add up to exactly its total.
- Rates can change between test builds; this page always shows the build it was published with.